Thursday, June 1, 2017



The show actually happened! I played it, and people liked it! It's my first out of state con that I performed at, and I hope to do much more into the future, especially since I now need to know what do for future shows, and how to expand my setup and performance for the next one.

Momocon was awesome, and reminded me a lot of PAX East, but with WAAAAY more elbow room.

Most of my time there was spent on Magic stuff: I joined the Magic League to earn free cards, and got to catch a couple of the MtG Events. As it turns out, the people from Magic The Gathering really like my music and love the podcast I'm a part of Voice Of All!

This was a picture I took with members of the Magic Story staff, Kelly Digges, Alison Lurhs and Michael Yichao after the Magic Story Panel:

In the front is a cool guy named Wil, who made them sign Test Of Metal, which is where a millenia old plansewalking dragon notroious for his ruthless scheming says something tastes like "goat balls" and calls planeswalker Tezzeret, a very talented engineer, "Tezzy". Yeah, it might rival "Mills College Anime Club" for most embarassing thing I've read.

Anyways, you can read up on the Magic Story panel on my Tumblr.

You can also watch this video where I revivemy Dovin Baan voice:


Magfest did its own version of Nick Arcade. Nuff said.


You know what's awesome? A con where you can play a shitton of indie games! What's better than that? Playing all those indie games without having to wait so much!

Some favorites:
Use Your Words- Created by BrentalFloss, this is a game in the vein of Jackbox Party Pack games, where you use your cell phone as a controller to type in responses to the prompts. The main difference is that it's not focused on getting the right answer, but giving the funniest response. There's also "Decoy" answers that add a bit of guesswork to the mix, to discourage you from picking what would be an answer that would get less points. The retro 60's TV Show art style looks appealing and contributes to the overall "kayfabe" the game is going for. There's a lot of overlap, but priced right, this could solidly fulfill its own niche.

Rise Of The Metronomicon- Dubstep Fireballs. It's a rhythm game with RPG Elements. Think Amplitude, where completing a measure grants you an attack or spell. There was only a demo setup at Momocon, but there were hints of a deeper system going on. The soundtrack features the likes of Ben Briggs, DJ Cutman, Mega Ran, and Jimmy Urine from Mindless Self Indulgence. You're not getting big names here, but I enjoyed the tracks they did have. I'm holding off until it comes for consoles, but you can get it now on Steam.

Distance- Easily the most polished game there, Distance barely had an empty seat all weekend. Distance is a driving/platformer game where you drive A FLYING CAR? It looks great, and while there are a couple spots where things get sticky, it's still in Alpha with a ton of new features being added regularly. There's hints of a story toward the end of the demo, but the three levels I got to play presented a satisfying experience that I might be tempted to speed run.
Grid Masters- Sometimes people will remember the weirdest games, and I'll be on that shit. For me, that game is Mega Man Battle Network. Grid Masters plays out like a fighting game with that setup, but instead of the randomness of the "cards", you get abilities on cool downs like a MOBA.The demo was setup in an acrade cabinet, which helped sell the fact that it's a fighting game. Still some tweaks to be made, but definitely worth keeping an eye on!

Brawlhalla- I've seen this game everywhere, but never got to play it. Basically it's a free tro play Super Smash Brothers, but with even simpler controls. You choose from a variety of interesting characters who's official lore could only disappoint you, and you try to knock the other characters off the platform. Like I said, Super Smash Bros., but it also is a little floatier in the way Tekken is where you can juggle characters if you're good enough. I got it off Steam, and looking to put some more time into it.


It's back!

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